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en:start [2016/12/05 17:22] Alexander Yakovleven:start [2022/08/16 15:03] (current) Alexander Yakovlev
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 A general client-side framework for cybertext interactive fiction games. A general client-side framework for cybertext interactive fiction games.
  
-The Salet code is distributed under the MIT license. This permits you to modify and use themeven for commercial use.+The engine is capable of implicit choicerule-based module game design, quality-based narratives. You have full control over the UI.
  
 +The Salet code is distributed under the MIT license. This permits you to modify and use them, even for commercial use.
  
   * [[en:guide|User guide]]   * [[en:guide|User guide]]
 +  * [[en:api:start|CoffeeScript API]] -- for building your own UI
   * [[en:examples|Game examples]]   * [[en:examples|Game examples]]
-  * [[en:download|Download]] +  * [[en:guide:first-steps|Download]] 
-  * [[https://salet.su/demo/|Demo]]+  * [[https://salet.oreolek.me/demo/|Demo]]
     * [[http://undum.com/games/tutorial.en.html|Undum demo]] - parent engine     * [[http://undum.com/games/tutorial.en.html|Undum demo]] - parent engine
-  * [[https://git.oreolek.ru/oreolek/salet-module|Source code]]+  * [[https://salet.oreolek.me/try/index.html|Online playground]] (TypeScript/pure JS version [[https://codepen.io/oreolek/pen/mwQNrr|here]]) 
 +  * [[https://gitlab.com/Oreolek/salet-module|Source code]] 
 +  * [[Support]]
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