Table of Contents
Salet author's guide
Basics
Nice details
CoffeeScript API
Salet author's guide
Basics
Ultra-short version
For those who want to jump in RIGHT NOW. One file, no installation. Suitable for small games.
Online playground
(TypeScript/pure JS version
here
)
Technical preparations
When you want to improve performance, make a bigger game and are willing to install a package manager.
General concepts
Short overview of Salet concepts. The following chapters explain them in more detail.
Rooms
Units
Actions
Implicit choice
If you want to go beyond the simple branching
Porting your games
For the authors familiar with Undum, Raconteur or Dendry.
How the saving works
A small but important detail.
Using CDNs
Nice details
Dialogues
Cycling text
An analytics advice
Styling your game
Translating your game
Using Improv
CoffeeScript API
Core
Rooms
Units
Character
View
Random number generator