Show pagesourceOld revisionsBacklinksBack to top Share via Share via... Twitter LinkedIn Facebook Pinterest Telegram WhatsApp Yammer Reddit TeamsRecent ChangesSend via e-MailPrintPermalink × Salet A general client-side framework for cybertext interactive fiction games. The engine is capable of implicit choice, rule-based module game design, quality-based narratives. You have full control over the UI. The Salet code is distributed under the MIT license. This permits you to modify and use them, even for commercial use. User guide CoffeeScript API – for building your own UI Game examples Download Demo Undum demo - parent engine Online playground (TypeScript/pure JS version here) Source code Support en/start.txt Last modified: 2022/08/16 15:03by Alexander Yakovlev